
Sanctum Of The Heart
WARNING: FINAL FIGHT MAY EXCEED WEBGL MEMORY LIMIT!!! TO AVOID: DOWNLOAD THE GAME BELOW
HOW WILL YOU CAPTURE THEIR HEARTS?
Welcome to Sanctum of the Heart, a dungeon crawler with visual novel elements where you can befriend (and maybe even romance) the enemy Ghouls you meet along the way - if you prove yourself against them in battle first.
In a world long ago ravaged by nuclear war - concentrated pockets of radiation have given birth to labyrinthian Dungeons. These perpetually growing organisms corrupt those who become trapped within, turning them into insatiable Ghouls. It's the job of Hunter's to cull any Ghouls who dare stray too close to the surface, if they stay in the Dungeon for too long - they risk becoming part of it themselves.
Play as The Hunter; a battle hardened veteran who's grown tired of the monotony of collecting bounties. With the new goal of reaching the Heart of the Dungeon; will you fall to the temptations of power, or will you carve a new path into the world?
Key Features
- Bullet Hell battles -
- Increasing difficulty fights -
- Varied dialogue options, branching trees -
- Mini boss and boss battle -
- Choices matter -
- Multiple endings -

Controls (Keyboard)
WASD | Movement |
LMB | Fire gun towards cursor |
RMB | Hold to charge, release to fire a shot |
R | Reload |
Left shift/E | Dash forwards |
P | Pause |
Credits
The Odd Bottle Games Team
Callum - Character Artist
Cee - Environment artist/Animation
David - Level Designer
Ewan - Producer/Audio Designer
Hannah - Narrative Designer
Iris - Gameplay and Engine Programmer
Patrick - Gameplay Programmer/Gameplay Designer
Josh - Tools and Gameplay Programmer/Producer
Abertay University
Lyes Oussaiden - Academic Tutor
Third Party Credits
Code
twine parser by Matthew Ventures, permission granted in comments section of video: https://www.youtube.com/watch?v=cmafUgj1cu8
Modified by Joshua for our twine parser in Sanctum of the Heart
Audio
Most sounds provided by Soundly AS (CC0 License)
"Snub_nose_357_magnum_noisegate-17.80.wav" by Darkshroom (CC0 License)
"Velcro" by SoundBiterSFX (CC0 License)
"NPX Long Throat Clearing and Spit %22puh%22.wav" by Noahpardo (CC0 License)
"gross monster spitting/ belching effect 02" by rubberduck9999 (CC0 License)
"Bull dog licking himself 2.wav" by noted451 (CC0 License)
All modified by Ewan for sound effects in Sanctum of the Heart
Updated | 1 hour ago |
Status | In development |
Platforms | HTML5, Windows |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Odd Bottle Games |
Genre | Action, Visual Novel |
Made with | Unity |
Tags | Bullet Hell, Dungeon Crawler, Gothic, Romance, Singleplayer, Top down shooter |
Comments
Log in with itch.io to leave a comment.
This is an idea that has lots of potential. It's a little messy now, but it could be really good.
What plans are there for the game?
Thanks for trying out the game and for the kind words!
Our main plans are to flesh out the narrative with "Mercy" (placeholder name for the first boss), expand the level, and update the final boss. Our current goal is to create a short experience showing off the game.
Hope we'll be able to hear your thoughts on future updates we put out!
I played the game twice, seems like a cool idea but im confused on what consume does. Also, for some reason the 2st time I played the game the dashing lady started shoot massive white balls when she didnt do it the 1st time I played, idk if this is a glitch or just luck
but still quite a cool game
Thanks so much for trying out the game!
The consume right now is a placeholder (should've probably explained that better), but the plans are to give you the creature's power and buff up the player.
As to do with the large balls, that's to do with how they attack, won't reveal much more than that but thanks for sharing your thoughts :D!
We'll be giving updates to this demo relatively soon and plan to make updates here if you're interested in following along: https://bsky.app/profile/oddbottlegames.bsky.social